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Reverse Engineer

Blue

5 printings listed in our catalog, from newest to oldest.

Reverse Engineer, Commander Masters printing
Commander Masters CMM · No. 116 2023-08-04

Card text

{3}{U}{U}
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw three cards.
Keywords: Improvise
The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.
EDHREC rank #8036 Common Not on the Reserved List
Seen in store
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The 5 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ✓ Legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

8 rulings · in English, source Scryfall

Improvise doesn't change a spell's mana cost or mana value.

2018-07-13 · Wizards of the Coast

When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

2018-07-13 · Wizards of the Coast

Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.

2018-07-13 · Wizards of the Coast

Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.

2018-07-13 · Wizards of the Coast

Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.

2018-07-13 · Wizards of the Coast

If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.

2018-07-13 · Wizards of the Coast

When using improvise to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap artifacts you control to help pay that cost. For example, if you cast Saheeli's Directive and choose X to be 3, the total cost is {3}{R}{R}{R}. If you tap two artifacts, you'll have to pay {1}{R}{R}{R}.

2018-07-13 · Wizards of the Coast

Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says “Counter target spell unless its controller pays {3}.”

2018-07-13 · Wizards of the Coast

All printings

Reverse Engineer, March of the Machine Commander printing
March of the Machine Commander
MOC · #232
Uncommon
Tapt's Canadian calculation. How to read these prices
Le Secret des Korrigans
Reverse Engineer, Friday Night Magic 2017 printing
Friday Night Magic 2017
F17 · #7
Rare
Tapt's Canadian calculation. How to read these prices
401 Games · Condition MP · Foil