Aller au contenu
← Tous les sets et toutes les cartes

Reverse Engineer

Bleu

5 éditions recensées dans notre catalogue, des plus récentes aux plus anciennes.

Reverse Engineer, édition Commander Masters
Commander Masters CMM · N° 116 2023-08-04

Texte de la carte

{3}{U}{U}
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw three cards.
Mots-clés : Improvise
The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.
Rang EDHREC #8036 Common Pas sur la Reserved List
Vue en boutique
Personne ne l'affiche au Québec pour l'instant.

Lance une comparaison : on interroge les boutiques en direct, elle est peut-être arrivée ce matin.

Les 5 éditions

Toutes, avec leurs prix ↓

Standard ∅ Pas légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ✓ Légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ✓ Légale
Historic ✓ Légale
Timeless ✓ Légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ✓ Légale
Penny ✓ Légale
Duel ✓ Légale

Précisions officielles

8 précisions · en anglais, source Scryfall

Improvise doesn't change a spell's mana cost or mana value.

2018-07-13 · Wizards of the Coast

When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

2018-07-13 · Wizards of the Coast

Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.

2018-07-13 · Wizards of the Coast

Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.

2018-07-13 · Wizards of the Coast

Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.

2018-07-13 · Wizards of the Coast

If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.

2018-07-13 · Wizards of the Coast

When using improvise to cast a spell with {X} in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap artifacts you control to help pay that cost. For example, if you cast Saheeli's Directive and choose X to be 3, the total cost is {3}{R}{R}{R}. If you tap two artifacts, you'll have to pay {1}{R}{R}{R}.

2018-07-13 · Wizards of the Coast

Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says “Counter target spell unless its controller pays {3}.”

2018-07-13 · Wizards of the Coast

Toutes les éditions

Reverse Engineer, édition March of the Machine Commander
March of the Machine Commander
MOC · #232
Uncommon
Calcul canadien de Tapt. Comment lire ces prix
Le Secret des Korrigans
Reverse Engineer, édition Friday Night Magic 2017
Friday Night Magic 2017
F17 · #7
Rare
Calcul canadien de Tapt. Comment lire ces prix
401 Games · État MP · Foil