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Demonspine Whip

BlackRed

1 printing listed in our catalog, from newest to oldest.

Demonspine Whip, Alara Reborn printing
Alara Reborn ARB · No. 39 2009-04-30

Card text

{B}{R}
Artifact — Equipment
{X}: Equipped creature gets +X/+0 until end of turn. Equip {1}
Keywords: Equip
Using a spine to break a slave's back appeals to the Grixis sense of irony.
EDHREC rank #22709 Uncommon Not on the Reserved List
Seen in store
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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

3 rulings · in English, source Scryfall

Once Demonspine Whip’s ability resolves and gives the +X/+0 bonus to a creature, that bonus stays with that creature for the rest of the turn even if Demonspine Whip moves to another creature or leaves the battlefield.

2009-05-01 · Wizards of the Coast

If Demonspine Whip is no longer on the battlefield by the time its first ability resolves, the game checks whether it was attached to a creature at the time it left the battlefield. If it was, that creature gets the +X/+0 bonus. If it wasn’t, no creature gets the bonus.

2009-05-01 · Wizards of the Coast

When the first ability resolves, the +X/+0 bonus is given to the creature that Demonspine Whip is attached to at that time, regardless of what creature (if any) it was attached to when the ability was activated. If Demonspine Whip is on the battlefield but not attached to a creature at this time, no creature gets the bonus.

2009-05-01 · Wizards of the Coast

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