Skip to content
← All sets and all cards

Call for Unity

White

3 printings listed in our catalog, from newest to oldest.

Call for Unity, Tales of Middle-earth Commander printing
Tales of Middle-earth Commander LTC · No. 163 2023-06-23

Card text

{3}{W}{W}
Enchantment
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment. Creatures you control get +1/+1 for each unity counter on this enchantment.
Keywords: Revolt
"Go! If you trouble us again, you will regret it." —Merry
EDHREC rank #8369 Rare Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

The 3 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

5 rulings · in English, source Scryfall

All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

2017-02-09 · Wizards of the Coast

Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

2017-02-09 · Wizards of the Coast

Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.

2017-02-09 · Wizards of the Coast

Tokens that leave the battlefield will satisfy a revolt ability.

2017-02-09 · Wizards of the Coast

Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

2017-02-09 · Wizards of the Coast

All printings

Call for Unity, Aether Revolt Promos printing
Aether Revolt Promos
PAER · #9s
Rare
Tapt's Canadian calculation. How to read these prices
Face to Face Games · Condition LP · Foil