Aller au contenu
← Tous les sets et toutes les cartes

Call for Unity

Blanc

3 éditions recensées dans notre catalogue, des plus récentes aux plus anciennes.

Call for Unity, édition Tales of Middle-earth Commander
Tales of Middle-earth Commander LTC · N° 163 2023-06-23

Texte de la carte

{3}{W}{W}
Enchantment
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment. Creatures you control get +1/+1 for each unity counter on this enchantment.
Mots-clés : Revolt
"Go! If you trouble us again, you will regret it." —Merry
Rang EDHREC #8369 Rare Pas sur la Reserved List
Vue en boutique
Personne ne l'affiche au Québec pour l'instant.

Lance une comparaison : on interroge les boutiques en direct, elle est peut-être arrivée ce matin.

Les 3 éditions

Toutes, avec leurs prix ↓

Standard ∅ Pas légale
Pioneer ✓ Légale
Modern ✓ Légale
Legacy ✓ Légale
Vintage ✓ Légale
Pauper ∅ Pas légale
Commander ✓ Légale
Oathbreaker ✓ Légale
Brawl ∅ Pas légale
Historic ∅ Pas légale
Timeless ∅ Pas légale
Alchemy ∅ Pas légale
Explorer ∅ Pas légale
Gladiator ∅ Pas légale
Penny ✓ Légale
Duel ✓ Légale

Précisions officielles

5 précisions · en anglais, source Scryfall

All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

2017-02-09 · Wizards of the Coast

Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

2017-02-09 · Wizards of the Coast

Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.

2017-02-09 · Wizards of the Coast

Tokens that leave the battlefield will satisfy a revolt ability.

2017-02-09 · Wizards of the Coast

Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

2017-02-09 · Wizards of the Coast

Toutes les éditions

Call for Unity, édition Aether Revolt Promos
Aether Revolt Promos
PAER · #9s
Rare
Calcul canadien de Tapt. Comment lire ces prix
Face to Face Games · État LP · Foil