Hermit Druid + Laboratory Maniac
Win the game
Played in 7 318 decks.
Before you start
- Mana needed:
- Hermit Druid does not have summoning sickness.
- You have no basic lands in library.
Steps
- At the beginning of your upkeep, activate Hermit Druid by paying
and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
- Laboratory Maniac triggers, winning you the game.
Data: Commander Spellbook