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Displace + Peregrine Drake + Archaeomancer

Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Displace Displace in hand Peregrine Drake Peregrine Drake on the battlefield Archaeomancer Archaeomancer on the battlefield

Played in 14 533 decks.

Before you start

Steps

  1. Activate up to five lands by tapping them, adding {2}{U}.
  2. Cast Displace by paying {2}{U}, blinking Archaeomancer and Peregrine Drake.
  3. When Peregrine Drake and Archaeomancer enter the battlefield, they trigger.
  4. Resolve the Peregrine Drake trigger, untapping up to five lands you control.
  5. Resolve the Archaeomancer trigger, returning Displace to your hand from your graveyard.
  6. Repeat.

Data: Commander Spellbook