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Way of the Cryomancer

Blue

1 printing listed in our catalog, from newest to oldest.

Way of the Cryomancer, Reality Fracture printing
Reality Fracture FRA · No. 223 2026-10-02

Card text

{2}{U}
Legendary Enchantment
When Way of the Cryomancer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") Planeswalkers you control have "[−3]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy."
Keywords: Surveil, Empower Jace
EDHREC rank #15210 Uncommon Not on the Reserved List
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Standard ✓ Legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ✓ Legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

12 rulings · in English, source Scryfall

If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.

2026-08-21 · Wizards of the Coast

The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

2026-08-21 · Wizards of the Coast

If the copied spell divides damage or distributes counters among a number of targets, the division and number of targets can't be changed. If you choose new targets, you must choose the same number of targets.

2026-08-21 · Wizards of the Coast

The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.

2026-08-21 · Wizards of the Coast

Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.

2026-08-21 · Wizards of the Coast

Only one loyalty ability of each planeswalker may be activated per turn, no matter how many it has gained.

2026-08-21 · Wizards of the Coast

Empower Jace won't let you put loyalty counters on nontoken Jace planeswalkers. However, if you control a Jace planeswalker token that you got another way (such as an effect that creates a token that's a copy of a permanent), empower Jace will put loyalty counters on that.

2026-08-21 · Wizards of the Coast

Some spells and abilities that empower Jace may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't empower Jace.

2026-08-21 · Wizards of the Coast

If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.

2026-08-21 · Wizards of the Coast

To empower Jace N, if you don't control a Jace planeswalker token, create a blue Jace planeswalker token with 0 loyalty, "[−1]: Surveil 1," and "[−3]: Draw a card." Choose a Jace planeswalker token you control. Put N loyalty counters on it.

2026-08-21 · Wizards of the Coast

If you control a Jace planeswalker token, you can't choose to create a new one when you empower Jace. You have to put the loyalty counters on your existing Jace planeswalker token. In the rare case that you control multiple Jace planeswalker tokens, you'll choose one of those tokens to put the loyalty counters on.

2026-08-21 · Wizards of the Coast

You can't choose to pay any additional costs for a copied spell. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

2026-08-21 · Wizards of the Coast

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