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Venser, Corpse Puppet

BlackBlue

5 printings listed in our catalog, from newest to oldest.

Venser, Corpse Puppet, Phyrexia: All Will Be One printing
Phyrexia: All Will Be One ONE · No. 219 2023-02-10

Card text

{U}{B}
Legendary Creature — Phyrexian Zombie Wizard
Lifelink, toxic 1 Whenever you proliferate, choose one — • If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token. • Target artifact creature you control gains flying and lifelink until end of turn.
1 / 3
Keywords: Lifelink, Toxic, Proliferate
EDHREC rank #12528 Rare Not on the Reserved List
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The 5 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

13 rulings · in English, source Scryfall

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023-02-04 · Wizards of the Coast

Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.

2023-02-04 · Wizards of the Coast

An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023-02-04 · Wizards of the Coast

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2023-02-04 · Wizards of the Coast

To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2023-02-04 · Wizards of the Coast

Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.

2023-02-04 · Wizards of the Coast

Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.

2023-02-04 · Wizards of the Coast

You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023-02-04 · Wizards of the Coast

Any other effects of that damage, such as life gain from lifelink, still apply.

2023-02-04 · Wizards of the Coast

Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.

2023-02-04 · Wizards of the Coast

A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.

2023-02-04 · Wizards of the Coast

If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.

2023-02-04 · Wizards of the Coast

If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

2023-02-04 · Wizards of the Coast

All printings

Venser, Corpse Puppet, Phyrexia: All Will Be One printing
Phyrexia: All Will Be One
ONE · #219
Rare
Tapt's Canadian calculation. How to read these prices
Eclipse Games · Condition MP
Venser, Corpse Puppet, Phyrexia: All Will Be One printing
Phyrexia: All Will Be One
ONE · #324
Rare
Tapt's Canadian calculation. How to read these prices
Cardboard Classics · Condition LP
Venser, Corpse Puppet, Phyrexia: All Will Be One printing
Phyrexia: All Will Be One
ONE · #477
Rare
Tapt's Canadian calculation. How to read these prices
Cardboard Classics · Condition LP · Step-and-Compleat Foil
Venser, Corpse Puppet, Phyrexia: All Will Be One Promos printing
Phyrexia: All Will Be One Promos
PONE · #219p
Rare
∅ No QC price
Venser, Corpse Puppet, Phyrexia: All Will Be One Promos printing
Phyrexia: All Will Be One Promos
PONE · #219s
Rare
∅ No QC price