Card text
No reference price for this printing yet: not enough stores to make an average.
Run a comparison: we query the stores live, it may have arrived this morning.
Official rulings
5 rulings · in English, source ScryfallAll cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
2017-02-09 · Wizards of the CoastEnergy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
2017-02-09 · Wizards of the CoastRevolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2017-02-09 · Wizards of the CoastTokens that leave the battlefield will satisfy a revolt ability.
2017-02-09 · Wizards of the CoastRevolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
2017-02-09 · Wizards of the CoastAll printings