Unsanctioned
UND · No. 29
2020-02-29
Card text
Enchantment
The phases of each player's turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.)
As long as there are more than two players in the game, the turn order is reversed.
"Here on going is heck the what?"
Uncommon
Not on the Reserved List
Illus.
Tapt's Canadian calculation. How to read these prices
Seen in store
No reference price for this printing yet: not enough stores to make an average.
Nobody lists it in Quebec right now.
Run a comparison: we query the stores live, it may have arrived this morning.
The 2 printings
All, with their prices ↓
Standard
∅ Not legal
Pioneer
∅ Not legal
Modern
∅ Not legal
Legacy
∅ Not legal
Vintage
∅ Not legal
Pauper
∅ Not legal
Commander
∅ Not legal
Oathbreaker
∅ Not legal
Brawl
∅ Not legal
Historic
∅ Not legal
Timeless
∅ Not legal
Alchemy
∅ Not legal
Explorer
∅ Not legal
Gladiator
∅ Not legal
Penny
∅ Not legal
Duel
∅ Not legal
Official rulings
2 rulings · in English, source ScryfallAny even number of Topsy Turvys (Turvies?) will essentially cancel each other out and return the order of phases to their normal order.
2020-02-29 · Wizards of the CoastSteps within each phase play out as normal. For example, although the beginning phase happens last in a turn, the untap, upkeep, and draw steps happen in their traditional order. (If it were the other way, combat would require psychics to get through.)
2020-02-29 · Wizards of the CoastAll printings
Unsanctioned
UND · #29
Uncommon
Tapt's Canadian calculation. How to read these prices
Unhinged
UNH · #47
Rare
Tapt's Canadian calculation. How to read these prices