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Time to Feed

Green

5 printings listed in our catalog, from newest to oldest.

Time to Feed, Foundations Jumpstart printing
Foundations Jumpstart J25 · No. 727 2024-11-15

Card text

{2}{G}
Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Keywords: Fight
EDHREC rank #21807 Common Not on the Reserved List
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The 5 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ✓ Legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

3 rulings · in English, source Scryfall

If neither creature is a legal target when Time to Feed tries to resolve, the spell won't resolve and none of its effects will happen.

2013-09-15 · Wizards of the Coast

If the first target creature dies that turn, you'll gain 3 life no matter what caused the creature to die or who controls the creature at that time.

2013-09-15 · Wizards of the Coast

Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won't fight and neither will deal or be dealt damage. If the creature you don't control is the illegal target, you won't gain life when it dies.

2013-09-15 · Wizards of the Coast

All printings