Skip to content
← All sets and all cards

Time Stop

Blue

8 printings listed in our catalog, from newest to oldest.

Time Stop, The List printing
The List PLST · No. FDN-166 2026-09-28

Card text

{4}{U}{U}
Instant
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
EDHREC rank #7099 Rare Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

The 8 printings

All, with their prices ↓

Standard ✓ Legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ✓ Legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

4 rulings · in English, source Scryfall

Exiling a spell or ability prevents that spell or ability from resolving, but it doesn't technically "counter" anything. This means that Time Stop can exile spells and abilities that "can't be countered."

2004-12-01 · Wizards of the Coast

Unless Time Stop is cast during the Ending phase, any "at the beginning of the end step"-triggered abilities don't get the chance to trigger on the turn Time Stop is cast. These abilities will trigger at the beginning of the next end step.

2004-12-01 · Wizards of the Coast

If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.

2007-07-15 · Wizards of the Coast

Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes Time Stop, though it will continue to resolve. It also includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.

2007-07-15 · Wizards of the Coast

All printings

Time Stop, Secret Lair Drop printing
Secret Lair Drop
SLD · #1500★
Rare
∅ No QC price
Time Stop, Tenth Edition printing
Tenth Edition
10E · #117★
Rare
∅ No QC price
Time Stop, Champions of Kamigawa printing
Champions of Kamigawa
CHK · #97
Rare
Tapt's Canadian calculation. How to read these prices
La Boutique Mythique · Condition HP