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The Toymaker's Trap
4 printings listed in our catalog, from newest to oldest.
Doctor Who
WHO · No. 375
2023-10-13
Card text
Enchantment
At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.
Tapt's Canadian calculation. How to read these prices
Seen in store
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The 4 printings
All, with their prices ↓
Standard
∅ Not legal
Pioneer
∅ Not legal
Modern
∅ Not legal
Legacy
✓ Legal
Vintage
✓ Legal
Pauper
∅ Not legal
Commander
✓ Legal
Oathbreaker
✓ Legal
Brawl
∅ Not legal
Historic
∅ Not legal
Timeless
∅ Not legal
Alchemy
∅ Not legal
Explorer
∅ Not legal
Gladiator
∅ Not legal
Penny
∅ Not legal
Duel
✓ Legal
Official rulings
2 rulings · in English, source ScryfallIf The Toymaker's Trap leaves the battlefield and later returns to the battlefield, it has no memory of which numbers were chosen for its effect before. The same is true if you control a second copy of it.
2023-10-13 · Wizards of the CoastTo secretly choose a number, write a number from 1 to 5 down without showing it to anyone else.
2023-10-13 · Wizards of the CoastAll printings
Doctor Who
WHO · #375
Rare
Tapt's Canadian calculation. How to read these prices
Doctor Who
WHO · #677
Rare
Tapt's Canadian calculation. How to read these prices
Doctor Who
WHO · #72
Rare
Tapt's Canadian calculation. How to read these prices
Doctor Who
WHO · #966
Rare
Tapt's Canadian calculation. How to read these prices