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Sunseed Nurturer

White

1 printing listed in our catalog, from newest to oldest.

Sunseed Nurturer, Shards of Alara printing
Shards of Alara ALA · No. 29 2008-10-03

Card text

{2}{W}
Creature — Human Druid Wizard
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}.
1 / 1
Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.
EDHREC rank #23640 Uncommon Not on the Reserved List
Seen in store
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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

1 ruling · in English, source Scryfall

The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.

2008-10-01 · Wizards of the Coast

All printings

Sunseed Nurturer, Shards of Alara printing
Shards of Alara
ALA · #29
Uncommon
Tapt's Canadian calculation. How to read these prices
Hairy Tarantula · Condition DMG