Skip to content
← All sets and all cards

Sound the Call

Green

1 printing listed in our catalog, from newest to oldest.

Sound the Call, Coldsnap printing
Coldsnap CSP · No. 123 2006-07-21

Card text

{2}{G}
Sorcery
Create a 1/1 green Wolf creature token. It has "This token gets +1/+1 for each card named Sound the Call in each graveyard."
"If you call the wolves, ensure you have a worthy hunt, or you may become the hunted." —Taaveti of Kelsinko, elvish hunter
EDHREC rank #32065 Common Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ✓ Legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

1 ruling · in English, source Scryfall

If Sound the Call resolves while all graveyards are empty, first a 1/1 token is created, then the Sound the Call card is put into your graveyard, which makes the token 2/2. Although the token is momentarily 1/1, state-based actions aren't checked until after the Sound the Call card used to create the token is in a graveyard. For example, if Night of Souls' Betrayal is on the battlefield, the Wolf will momentarily be 0/0. By the time state-based actions are checked, it will be 1/1, so it will remain on the battlefield.

2006-07-15 · Wizards of the Coast

All printings