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Smell Fear

Green

1 printing listed in our catalog, from newest to oldest.

Smell Fear, Modern Horizons 2 printing
Modern Horizons 2 MH2 · No. 173 2021-06-18

Card text

{1}{G}
Sorcery
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.
Keywords: Fight, Proliferate
"It's fun when they run a little." —Wasitora, Nekoru queen
EDHREC rank #4190 Common Not on the Reserved List
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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ✓ Legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

7 rulings · in English, source Scryfall

You cannot cast Smell Fear without any targets just to proliferate. You must choose at least one creature you control as a target to cast this spell. If you don't choose a creature you don't control as a target, no fight will occur.

2021-06-18 · Wizards of the Coast

If you choose two creatures as targets with this spell and only one target is legal as the spell resolves, no fight will occur and no damage will be dealt, but you will still proliferate.

2021-06-18 · Wizards of the Coast

You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since “any number” includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2021-06-18 · Wizards of the Coast

While proliferating, if you choose a permanent or player with multiple kinds of counters, the permanent or player gets another counter of each kind, not just one kind. This change from the original proliferate rules was introduced in a previous set.

2021-06-18 · Wizards of the Coast

To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents, and you can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2021-06-18 · Wizards of the Coast

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2021-06-18 · Wizards of the Coast

If all targets are illegal as Smell Fear tries to resolve, it doesn't resolve and you will not proliferate.

2021-06-18 · Wizards of the Coast

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