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Single Combat

White

6 printings listed in our catalog, from newest to oldest.

Single Combat, Fallout printing
Fallout PIP · No. 172 2024-03-08

Card text

{3}{W}{W}
Sorcery
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Some fight to destroy their enemies. Some fight to destroy themselves.
EDHREC rank #2077 Rare Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

The 6 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

2 rulings · in English, source Scryfall

In a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.

2019-05-03 · Wizards of the Coast

As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.

2019-05-03 · Wizards of the Coast

All printings

Single Combat, War of the Spark Promos printing
War of the Spark Promos
PWAR · #30s
Rare
Tapt's Canadian calculation. How to read these prices
Play N Trade Winnipeg · Foil