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Shining Armor

White

3 printings listed in our catalog, from newest to oldest.

Shining Armor, Jumpstart 2022 printing
Jumpstart 2022 J22 · No. 243 2022-12-02

Card text

{1}{W}
Artifact — Equipment
Flash When this Equipment enters, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Keywords: Equip, Flash
EDHREC rank #20935 Common Not on the Reserved List
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The 3 printings

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Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ✓ Legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

2 rulings · in English, source Scryfall

Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.

2019-10-04 · Wizards of the Coast

If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.

2019-10-04 · Wizards of the Coast

All printings