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Savage Alliance

Red

2 printings listed in our catalog, from newest to oldest.

Savage Alliance, Innistrad Remastered printing
Innistrad Remastered INR · No. 169 2025-01-24

Card text

{2}{R}
Instant
Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • Savage Alliance deals 2 damage to target creature. • Savage Alliance deals 1 damage to each creature target opponent controls.
Keywords: Escalate
EDHREC rank #18388 Uncommon Not on the Reserved List
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The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

9 rulings · in English, source Scryfall

You can't choose any one mode multiple times.

2016-07-13 · Wizards of the Coast

If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.

2016-07-13 · Wizards of the Coast

You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes.

2016-07-13 · Wizards of the Coast

If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode's target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).

2016-07-13 · Wizards of the Coast

When determining how much damage a creature with trample may assign to the player or planeswalker it's attacking, take into account damage that has already been dealt to the blocking creatures. For example, a 4/4 creature with trample blocked by a 4/4 creature with 2 damage marked on it may assign 2 damage to that creature and 2 damage to the defending player.

2016-07-13 · Wizards of the Coast

If you choose the second and third modes, and the targeted creature is controlled by the targeted opponent, that creature will take 2 plus 1 damage for a total of 3 damage. An ability that triggers whenever that creature is dealt damage will trigger twice.

2016-07-13 · Wizards of the Coast

If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won't resolve.

2016-07-13 · Wizards of the Coast

Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.

2016-07-13 · Wizards of the Coast

Additional costs don't affect a spell's mana value.

2016-07-13 · Wizards of the Coast

All printings