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Sai of the Shinobi
3 printings listed in our catalog, from newest to oldest.
Masters 25
A25 · No. 230
2018-03-16
Card text
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever a creature you control enters, you may attach this Equipment to it.
Equip 
Keywords:
Equip
The passing of the sai presages the end of the old clan and the ascent of the new.
Tapt's Canadian calculation. How to read these prices
Seen in store
No reference price for this printing yet: not enough stores to make an average.
Nobody lists it in Quebec right now.
Run a comparison: we query the stores live, it may have arrived this morning.
The 3 printings
All, with their prices ↓
Standard
∅ Not legal
Pioneer
∅ Not legal
Modern
∅ Not legal
Legacy
✓ Legal
Vintage
✓ Legal
Pauper
∅ Not legal
Commander
✓ Legal
Oathbreaker
✓ Legal
Brawl
∅ Not legal
Historic
∅ Not legal
Timeless
∅ Not legal
Alchemy
∅ Not legal
Explorer
∅ Not legal
Gladiator
∅ Not legal
Penny
✓ Legal
Duel
✓ Legal
Official rulings
1 ruling · in English, source ScryfallIf you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can't (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn't move.
2018-03-16 · Wizards of the CoastAll printings
Masters 25
A25 · #230
Uncommon
Tapt's Canadian calculation. How to read these prices
Planechase Anthology
PCA · #113
Uncommon
Tapt's Canadian calculation. How to read these prices
Planechase 2012
PC2 · #113
Uncommon
Tapt's Canadian calculation. How to read these prices