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Ruin Ghost

White

1 printing listed in our catalog, from newest to oldest.

Ruin Ghost, Worldwake printing
Worldwake WWK · No. 19 2010-02-05

Card text

{1}{W}
Creature — Spirit
{W}, {T}: Exile target land you control, then return it to the battlefield under your control.
1 / 1
The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot.
EDHREC rank #14147 Uncommon Not on the Reserved List
Seen in store
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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

3 rulings · in English, source Scryfall

The returned land behaves like any other land that's put onto the battlefield. If it has an ability that says it enters tapped, it does so. (Otherwise it enters untapped.) If it has an "enters" triggered ability, that ability triggers.

2010-03-01 · Wizards of the Coast

As Ruin Ghost's ability resolves, the targeted land is exiled, then immediately returned to the battlefield. The land that enters is a different permanent from the one that left. Any counters, Auras, and so on that were affecting the old land won't affect the new one. Any spells or abilities that were targeting the old land don't target the new one. Whether the old land was tapped or untapped has no bearing on the new one.

2010-03-01 · Wizards of the Coast

The land returns under your control, regardless of who owns it.

2010-03-01 · Wizards of the Coast

All printings