Skip to content
← All sets and all cards

Rod of Absorption

Blue

2 printings listed in our catalog, from newest to oldest.

Rod of Absorption, Forgotten Realms Commander printing
Forgotten Realms Commander AFC · No. 19 2021-07-23

Card text

{2}{U}
Artifact
Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves. {X}, {T}, Sacrifice this artifact: You may cast any number of spells from among cards exiled with this artifact with total mana value X or less without paying their mana costs.
EDHREC rank #12332 Rare Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

6 rulings · in English, source Scryfall

When Rod of Absorption's last ability resolves, you cast as many spells with total mana value X or less from among the exiled cards as you would like in any order you choose. Cards not cast this way will remain in exile indefinitely.

2021-07-23 · Wizards of the Coast

If a spell is countered or it never resolves, Rod of Absorption will not exile it.

2021-07-23 · Wizards of the Coast

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

2021-07-23 · Wizards of the Coast

If multiple Rods of Absorption are on the battlefield at the same time, any player casting an instant or sorcery spell will cause all of them to trigger. As the spell resolves, its controller will choose which of the Rods gets to exile it.

2021-07-23 · Wizards of the Coast

Each Rod of Absorption tracks the cards it has exiled separately. If Rod of Absorption is destroyed and then later brought back to the battlefield, it will not be able to access any of the cards that it had exiled before.

2021-07-23 · Wizards of the Coast

If you cast a spell “without paying its mana cost,” you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the spell.

2021-07-23 · Wizards of the Coast

All printings