Skip to content
← All sets and all cards

Razor Boomerang

1 printing listed in our catalog, from newest to oldest.

Razor Boomerang, Worldwake printing
Worldwake WWK · No. 129 2010-02-05

Card text

{3}
Artifact — Equipment
Equipped creature has "{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand." Equip {2}
Keywords: Equip
Few can catch it without losing a finger.
EDHREC rank #27965 Uncommon Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

4 rulings · in English, source Scryfall

Unattaching Razor Boomerang is a cost to activate the equipped creature’s ability.

2010-03-01 · Wizards of the Coast

If the targeted creature is an illegal target by the time the equipped creature’s ability resolves, the entire ability doesn’t resolve. Razor Boomerang remains on the battlefield unattached.

2010-03-01 · Wizards of the Coast

The source of the damage is Razor Boomerang, not the equipped creature. However, the equipped creature’s ability is what targets the permanent or player. If Razor Boomerang is equipped to a red creature, for example, the ability couldn’t target a creature with protection from red. It could target a creature with protection from artifacts, but all the damage would be prevented.

2010-03-01 · Wizards of the Coast

If Razor Boomerang is no longer on the battlefield by time the equipped creature’s ability resolves, it’s not returned to its owner’s hand. The rest of the ability resolves as normal, so Razor Boomerang will still deal damage to the targeted creature.

2010-03-01 · Wizards of the Coast

All printings