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Radstorm

Blue

4 printings listed in our catalog, from newest to oldest.

Radstorm, Fallout printing
Fallout PIP · No. 329 2024-03-08

Card text

{3}{U}
Instant
Storm (When you cast this spell, copy it for each spell cast before it this turn.) Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Keywords: Storm, Proliferate
EDHREC rank #3113 Rare Not on the Reserved List
Seen in store
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The 4 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

8 rulings · in English, source Scryfall

A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.

2024-03-08 · Wizards of the Coast

Some spells and abilities that cause you to proliferate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t proliferate.

2024-03-08 · Wizards of the Coast

Spells cast from zones other than a player’s hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.

2024-03-08 · Wizards of the Coast

The copies of Radstorm created by its storm ability are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.

2024-03-08 · Wizards of the Coast

You don’t have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.

2024-03-08 · Wizards of the Coast

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.

2024-03-08 · Wizards of the Coast

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can’t have it get just one kind of counter it already has and not the others.

2024-03-08 · Wizards of the Coast

You can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.

2024-03-08 · Wizards of the Coast

All printings