Skip to content
← All sets and all cards

Psychic Possession

Blue

1 printing listed in our catalog, from newest to oldest.

Psychic Possession, Dissension printing
Dissension DIS · No. 30 2006-05-05

Card text

{2}{U}{U}
Enchantment — Aura
Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.
Keywords: Enchant
"You will do the thinking for the both of us!"
EDHREC rank #11472 Rare Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

5 rulings · in English, source Scryfall

In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.

2006-05-01 · Wizards of the Coast

If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.

2006-05-01 · Wizards of the Coast

Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.

2006-05-01 · Wizards of the Coast

An Aura with enchant opponent can't be attached to a permanent.

2006-05-01 · Wizards of the Coast

Psychic Possession's controller, not the enchanted player, skips their draw step.

2006-05-01 · Wizards of the Coast

All printings