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Psemilla, Meletian Poet

White

1 printing listed in our catalog, from newest to oldest.

Psemilla, Meletian Poet, Foundations Jumpstart printing
Foundations Jumpstart J25 · No. 31 2024-11-15

Card text

{2}{W}
Legendary Creature — Human Bard
Whenever you cast your first enchantment spell each turn, create a 2/2 white Nymph enchantment creature token. At the beginning of each combat, if you control five or more enchantments, Psemilla gets +4/+4 and gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
1 / 1
EDHREC rank #12887 Uncommon Not on the Reserved List
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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

2 rulings · in English, source Scryfall

Psemilla's last ability checks at the moment it would trigger to see if you control five or more enchantments. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control five or more enchantments at that time, the ability won't resolve and none of its effects will happen. If you do, it doesn't matter what happens to those enchantments later in the turn.

2024-11-08 · Wizards of the Coast

If you cast an enchantment spell during a turn before Psemilla is on the battlefield, its first ability won't trigger that turn even if you cast another enchantment spell later in the turn.

2024-11-08 · Wizards of the Coast

All printings

Psemilla, Meletian Poet, Foundations Jumpstart printing
Foundations Jumpstart
J25 · #31
Uncommon
Tapt's Canadian calculation. How to read these prices
Silver Goblin · Condition MP