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Nullhide Ferox

Green

2 printings listed in our catalog, from newest to oldest.

Nullhide Ferox, The List printing
The List PLST · No. GRN-138 2024-08-02

Card text

{2}{G}{G}
Creature — Beast
Hexproof You can't cast noncreature spells. {2}: This creature loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
6 / 6
Keywords: Hexproof
EDHREC rank #24018 Mythic Not on the Reserved List
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The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

3 rulings · in English, source Scryfall

Once Nullhide Ferox's activated ability has resolved, it can gain new abilities. It won't lose those abilities.

2018-10-05 · Wizards of the Coast

Nullhide Ferox's activated ability can be activated only while it's on the battlefield. Players can't, for example, activate it to try to stop its replacement effect from putting it onto the battlefield.

2018-10-05 · Wizards of the Coast

Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can't be activated again until the turn's over.

2018-10-05 · Wizards of the Coast

All printings