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Near-Death Experience

White

2 printings listed in our catalog, from newest to oldest.

Near-Death Experience, From the Vault: Lore printing
From the Vault: Lore V16 · No. 10 2016-08-19

Card text

{2}{W}{W}{W}
Enchantment
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.
EDHREC rank #15333 Mythic Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

2 rulings · in English, source Scryfall

This ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves.

2010-06-15 · Wizards of the Coast

In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life.

2010-06-15 · Wizards of the Coast

All printings

Near-Death Experience, From the Vault: Lore printing
From the Vault: Lore
V16 · #10
Mythic
Tapt's Canadian calculation. How to read these prices
Boreal Gaming & Cards · Foil
Near-Death Experience, Rise of the Eldrazi printing
Rise of the Eldrazi
ROE · #38
Rare
Tapt's Canadian calculation. How to read these prices
Abyss Game Store · Condition LP