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Nature's Wrath

Green

1 printing listed in our catalog, from newest to oldest.

Nature's Wrath, Alliances printing
Alliances ALL · No. 98 1996-06-10

Card text

{4}{G}{G}
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.
EDHREC rank #24096 Rare Reserved List
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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

2 rulings · in English, source Scryfall

A single permanent may cause both the second and third abilities to trigger. For example, Underground Sea is both an Island and a Swamp, and Skeleton Ship is both blue and black.

2004-10-04 · Wizards of the Coast

Nature's Wrath cares about who puts the permanent onto the battlefield, not under whose control the permanent enters.

2008-10-01 · Wizards of the Coast

All printings