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Mystic Subdual

Blue

2 printings listed in our catalog, from newest to oldest.

Mystic Subdual, The List printing
The List PLST · No. IKO-57 2024-08-02

Card text

{1}{U}
Enchantment — Aura
Flash Enchant creature Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)
Keywords: Enchant, Flash
EDHREC rank #16477 Uncommon Not on the Reserved List
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The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

3 rulings · in English, source Scryfall

Mutating the enchanted creature won’t cause it to gain abilities. This is because mutate modifies the creature’s base characteristics, while Mystic Subdual applies to the resulting creature.

2020-04-17 · Wizards of the Coast

If a creature has power and toughness written as */* with an ability that defines its power and toughness, its base power and toughness become 0/0 when it loses all abilities. Mystic Subdual then makes it a -2/0. If its power and toughness are written as */*+1, it’s -2/1, and so on.

2020-04-17 · Wizards of the Coast

If the affected creature gains an ability after Mystic Subdual becomes attached to it, it will keep that ability.

2020-04-17 · Wizards of the Coast

All printings