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Mascot Interception

Red

1 printing listed in our catalog, from newest to oldest.

Mascot Interception, Strixhaven: School of Mages printing
Strixhaven: School of Mages STX · No. 110 2021-04-23

Card text

{3}{R}
Sorcery
This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Far from the trappings of royalty, Rowan and Will found inspiration from the most popular sport on campus, Mage Tower.
EDHREC rank #23115 Uncommon Not on the Reserved List
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Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

1 ruling · in English, source Scryfall

To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Mascot Interception). Mascot Interception’s mana value is always 4, no matter what the total cost to cast it was.

2021-04-16 · Wizards of the Coast

All printings

Mascot Interception, Strixhaven: School of Mages printing
Strixhaven: School of Mages
STX · #110
Uncommon
Tapt's Canadian calculation. How to read these prices
Everything Games · Foil