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Kessig Naturalist // Lord of the Ulvenwald

GreenRed

3 printings listed in our catalog, from newest to oldest.

Kessig Naturalist // Lord of the Ulvenwald, Innistrad: Double Feature printing
Innistrad: Double Feature DBL · No. 231 2022-01-28

Card text

{R}{G}
Creature — Human Werewolf // Creature — Werewolf
Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Other Wolves and Werewolves you control get +1/+1. Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
EDHREC rank #8518 Uncommon Not on the Reserved List
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The 3 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

9 rulings · in English, source Scryfall

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

2021-09-24 · Wizards of the Coast

If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

2021-09-24 · Wizards of the Coast

If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

2021-09-24 · Wizards of the Coast

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

2021-09-24 · Wizards of the Coast

If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

2021-09-24 · Wizards of the Coast

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

2021-09-24 · Wizards of the Coast

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

2021-09-24 · Wizards of the Coast

Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

2021-09-24 · Wizards of the Coast

Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

2021-09-24 · Wizards of the Coast

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