Kamigawa: Neon Dynasty
NEO · No. 103
2022-02-18
Card text
Sorcery
Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Kaito knew every rooftop in the city, and closed in quickly on his quarry—but he knew nothing of the Planar Bridge until it was already too late.
Tapt's Canadian calculation. How to read these prices
Seen in store
No reference price for this printing yet: not enough stores to make an average.
Nobody lists it in Quebec right now.
Run a comparison: we query the stores live, it may have arrived this morning.
Standard
∅ Not legal
Pioneer
✓ Legal
Modern
✓ Legal
Legacy
✓ Legal
Vintage
✓ Legal
Pauper
✓ Legal
Commander
✓ Legal
Oathbreaker
✓ Legal
Brawl
✓ Legal
Historic
✓ Legal
Timeless
✓ Legal
Alchemy
∅ Not legal
Explorer
∅ Not legal
Gladiator
✓ Legal
Penny
✓ Legal
Duel
✓ Legal
Official rulings
1 ruling · in English, source ScryfallThe Ninjas and Rogues that gain menace are determined only once, as Kaito's Pursuit resolves. A Ninja or Rogue that enters the battlefield after it resolves will not have menace, and a creature that gained menace this way but then stops being a Ninja or Rogue due to another effect will not lose menace.
2022-02-18 · Wizards of the CoastAll printings
Kamigawa: Neon Dynasty
NEO · #103
Common
Tapt's Canadian calculation. How to read these prices