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Invert // Invent

RedBlue

1 printing listed in our catalog, from newest to oldest.

Invert // Invent, Guilds of Ravnica printing
Guilds of Ravnica GRN · No. 228 2018-10-05

Card text

{U/R} // {4}{U}{R}
Instant // Instant
Switch the power and toughness of each of up to two target creatures until end of turn. // Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.
EDHREC rank #12455 Uncommon Not on the Reserved List
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Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

12 rulings · in English, source Scryfall

If you chose two targets, Invert switches the power and toughness of one creature and it switches the power and toughness of another creature. It doesn't switch one creature's power with another creature's power.

2018-10-05 · Wizards of the Coast

While resolving Invent, you could put no cards, an instant card, a sorcery card, or an instant card and a sorcery card into your hand.

2018-10-05 · Wizards of the Coast

Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

2021-03-19 · Wizards of the Coast

Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

2021-03-19 · Wizards of the Coast

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

2021-03-19 · Wizards of the Coast

To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.

2022-12-08 · Wizards of the Coast

If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.

2022-12-08 · Wizards of the Coast

Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.

2022-12-08 · Wizards of the Coast

Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.

2022-12-08 · Wizards of the Coast

If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.

2022-12-08 · Wizards of the Coast

A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.

2022-12-08 · Wizards of the Coast

Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.

2022-12-08 · Wizards of the Coast

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