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Incubation Druid

Green

7 printings listed in our catalog, from newest to oldest.

Incubation Druid, Final Fantasy Commander printing
Final Fantasy Commander FIC · No. 309 2025-06-13

Card text

{1}{G}
Creature — Elf Druid
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
0 / 2
Keywords: Adapt
EDHREC rank #643 Rare Not on the Reserved List
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The 7 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

In these decks

1 public deck plays Incubation Druid.

Official rulings

6 rulings · in English, source Scryfall

Incubation Druid checks the effects of all mana-producing abilities of lands you control, but it doesn't check their costs or legality. For example, Spire of Industry says "{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact." If you control Spire of Industry and Incubation Druid, you can tap Incubation Druid for any color of mana. It doesn't matter whether you control an artifact, whether you can pay 1 life, or whether Spire of Industry is untapped.

2019-01-25 · Wizards of the Coast

Incubation Druid doesn't care about any restrictions or riders your lands put on the mana they produce, such as those of Unclaimed Territory and Guildmages' Forum. It just produces one mana of the appropriate type, with no restrictions or riders.

2019-01-25 · Wizards of the Coast

You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

2019-01-25 · Wizards of the Coast

If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

2019-01-25 · Wizards of the Coast

The types of mana are white, blue, black, red, green, and colorless.

2019-01-25 · Wizards of the Coast

Any change to a land's type or abilities gained by a land can affect the types of mana a land can produce.

2019-01-25 · Wizards of the Coast

All printings

Incubation Druid, Ravnica Allegiance Promos printing
Ravnica Allegiance Promos
PRNA · #131p
Rare
∅ No QC price
Incubation Druid, Ravnica Allegiance Promos printing
Ravnica Allegiance Promos
PRNA · #131s
Rare
∅ No QC price