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High Noon

RedWhite

4 printings listed in our catalog, from newest to oldest.

High Noon, Outlaws of Thunder Junction printing
Outlaws of Thunder Junction OTJ · No. 15 2024-04-19

Card text

{1}{W}
Enchantment
Each player can't cast more than one spell each turn. {4}{R}, Sacrifice this enchantment: It deals 5 damage to any target.
They both knew only one of them would walk away.
EDHREC rank #7877 Rare Not on the Reserved List
Seen in store
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The 4 printings

All, with their prices ↓

Standard ✓ Legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

2 rulings · in English, source Scryfall

If you cast a spell that was countered, you can’t cast another spell during the same turn while High Noon is on the battlefield.

2024-04-12 · Wizards of the Coast

If you cast High Noon, you’ve already cast at least one spell that turn (High Noon itself) so you won’t be able to cast any more spells until the next turn. If High Noon enters the battlefield on a turn where you haven’t cast any spells, you’ll be able to cast one spell that turn.

2024-04-12 · Wizards of the Coast

All printings

High Noon, Outlaws of Thunder Junction printing
Outlaws of Thunder Junction
OTJ · #15
Rare
Tapt's Canadian calculation. How to read these prices
Merchant's Shop · Condition LP
High Noon, Outlaws of Thunder Junction Promos printing
Outlaws of Thunder Junction Promos
POTJ · #15p
Rare
∅ No QC price
High Noon, Outlaws of Thunder Junction Promos printing
Outlaws of Thunder Junction Promos
POTJ · #15s
Rare
∅ No QC price