Skip to content
← All sets and all cards

Hermit of the Natterknolls // Lone Wolf of the Natterknolls

Green

1 printing listed in our catalog, from newest to oldest.

Hermit of the Natterknolls // Lone Wolf of the Natterknolls, Shadows over Innistrad printing
Shadows over Innistrad SOI · No. 209 2016-04-08

Card text

{2}{G}
Creature — Human Werewolf // Creature — Werewolf
Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform this creature. // Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Keywords: Transform
EDHREC rank #12355 Uncommon Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

6 rulings · in English, source Scryfall

The first ability of Lone Wolf of the Natterknolls will resolve even if the spell your opponent casts is countered.

2016-04-08 · Wizards of the Coast

You may cast spells or activate abilities after the first ability of Hermit of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.

2016-04-08 · Wizards of the Coast

The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.

2016-04-08 · Wizards of the Coast

To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

2016-04-08 · Wizards of the Coast

You may cast spells or activate abilities after the first ability of Lone Wolf of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.

2016-04-08 · Wizards of the Coast

The first ability of Hermit of the Natterknolls will resolve even if the spell your opponent casts is countered.

2016-04-08 · Wizards of the Coast

All printings

Hermit of the Natterknolls // Lone Wolf of the Natterknolls, Shadows over Innistrad printing
Shadows over Innistrad
SOI · #209
Uncommon
Tapt's Canadian calculation. How to read these prices
Boutique MagiCarte · Condition LP