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Great Train Heist

Red

5 printings listed in our catalog, from newest to oldest.

Great Train Heist, The List printing
The List PLST · No. OTJ-125 2026-05-18

Card text

{R}
Instant
Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Keywords: Treasure, Spree
EDHREC rank #1121 Rare Not on the Reserved List
Seen in store
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The 5 printings

All, with their prices ↓

Standard ✓ Legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

14 rulings · in English, source Scryfall

No matter which modes you choose, you always follow the instructions in the order they are written.

2024-04-12 · Wizards of the Coast

The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.

2024-04-12 · Wizards of the Coast

No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.

2024-04-12 · Wizards of the Coast

You can’t choose the same mode more than once.

2024-04-12 · Wizards of the Coast

If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.

2024-04-12 · Wizards of the Coast

Great Train Heist’s second mode affects only creatures you control at the time Great Train Heist resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +1/+0 or first strike.

2024-04-12 · Wizards of the Coast

You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.

2024-04-12 · Wizards of the Coast

If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.

2024-04-12 · Wizards of the Coast

Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.

2024-04-12 · Wizards of the Coast

You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.

2024-04-12 · Wizards of the Coast

Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.

2024-04-12 · Wizards of the Coast

If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.

2024-04-12 · Wizards of the Coast

Notably, Great Train Heist’s first mode doesn’t give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.

2024-04-12 · Wizards of the Coast

If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

2024-04-12 · Wizards of the Coast

All printings

Great Train Heist, Outlaws of Thunder Junction printing
Outlaws of Thunder Junction
OTJ · #125
Rare
Tapt's Canadian calculation. How to read these prices
Cardboard Classics · Condition LP
Great Train Heist, Outlaws of Thunder Junction printing
Outlaws of Thunder Junction
OTJ · #331
Rare
Tapt's Canadian calculation. How to read these prices
Danireon Cards & Games · Condition LP
Great Train Heist, Outlaws of Thunder Junction Promos printing
Outlaws of Thunder Junction Promos
POTJ · #125p
Rare
∅ No QC price
Great Train Heist, Outlaws of Thunder Junction Promos printing
Outlaws of Thunder Junction Promos
POTJ · #125s
Rare
∅ No QC price