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Gobsmacked

White

2 printings listed in our catalog, from newest to oldest.

Gobsmacked, Unfinity printing
Unfinity UNF · No. 11 2022-10-07

Card text

{1}{W}
Enchantment — Aura
Enchant nonland permanent As this Aura enters, choose a person outside the game. As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated.
Keywords: Enchant
You haven't seen it until you see it in 6-D.
EDHREC rank #32437 Common Not on the Reserved List
Seen in store
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The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ∅ Not legal
Vintage ∅ Not legal
Pauper ∅ Not legal
Commander ∅ Not legal
Oathbreaker ∅ Not legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ∅ Not legal

Official rulings

3 rulings · in English, source Scryfall

If the person leaves the room, or otherwise obscures themselves from your view, the last ability will stop having any effect. If they return to your view, the last ability will function once again. They don't even need to know that they've been chosen; you can tell them if you'd like, but they may take that as a sign to get up and go for a walk.

2022-10-07 · Wizards of the Coast

You don't have to be always looking at the person in order for the last ability to function. It just needs to be possible for you to see them from your seat. This isn't a gotcha game where your opponent waits for you to blink and then quickly activates abilities.

2022-10-07 · Wizards of the Coast

If the person leaves the room, you can't pick up your seat and follow them. Your seat stays with the game with you in it.

2022-10-07 · Wizards of the Coast

All printings