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Glimpse of Tomorrow

Red

5 printings listed in our catalog, from newest to oldest.

Glimpse of Tomorrow, Modern Horizons 2 Promos printing
Modern Horizons 2 Promos PMH2 · No. 129p 2024-02-09

Card text

Sorcery
Suspend 3—{R}{R} Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
Keywords: Suspend
EDHREC rank #14901 Rare Not on the Reserved List
Seen in store
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The 5 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

19 rulings · in English, source Scryfall

Taking it slowly, here's what happens as Glimpse of Tomorrow resolves:

2021-06-18 · Wizards of the Coast

Any abilities that trigger during the resolution of Glimpse of Tomorrow will wait to be put on the stack until everything is put onto the battlefield and resolution is complete. The player whose turn it is puts their triggered abilities on the stack in any order, then each other player in turn order does the same. (The last ability put on the stack will be the first one that resolves.)

2021-06-18 · Wizards of the Coast

If you own any token permanents, they will also be shuffled into your library. They'll count toward the number of cards you reveal. Even though the tokens will technically be in your library until Glimpse of Tomorrow is finished resolving, they won't affect the shuffle or the cards you reveal.

2021-06-18 · Wizards of the Coast

If a permanent leaves the battlefield this way but ends up in a zone other than a library (most likely because it's a player's commander), it's still counted to determine how many cards to reveal.

2021-06-18 · Wizards of the Coast

Cards exiled with suspend are exiled face up.

2024-02-02 · Wizards of the Coast

You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

2024-02-02 · Wizards of the Coast

If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.

2024-02-02 · Wizards of the Coast

If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.

2024-02-02 · Wizards of the Coast

If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.

2024-02-02 · Wizards of the Coast

Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.

2024-02-02 · Wizards of the Coast

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

2024-02-02 · Wizards of the Coast

The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.

2024-02-02 · Wizards of the Coast

Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.

2024-02-02 · Wizards of the Coast

When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.

2024-02-02 · Wizards of the Coast

If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

2024-02-02 · Wizards of the Coast

Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.

2024-02-02 · Wizards of the Coast

A card with no mana cost can't be cast normally; you'll need a way to cast it for an alternative cost or without paying its mana cost, such as by suspending it.

2024-02-02 · Wizards of the Coast

If a card with no mana cost is given an alternative cost equal to its mana cost (by Snapcaster Mage, for example), that cost cannot be paid and the card cannot be cast this way.

2024-02-02 · Wizards of the Coast

If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.

2024-02-02 · Wizards of the Coast

All printings

Glimpse of Tomorrow, Modern Horizons 2 Promos printing
Modern Horizons 2 Promos
PMH2 · #129p
Rare
∅ No QC price
Glimpse of Tomorrow, Modern Horizons 2 Promos printing
Modern Horizons 2 Promos
PMH2 · #129s
Rare
∅ No QC price