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Fuel for the Cause

Blue

1 printing listed in our catalog, from newest to oldest.

Fuel for the Cause, Mirrodin Besieged printing
Mirrodin Besieged MBS · No. 25 2011-02-04

Card text

{2}{U}{U}
Instant
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Keywords: Proliferate
"Your ideas will be discarded and your will repurposed."
EDHREC rank #6590 Common Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ✓ Legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

8 rulings · in English, source Scryfall

If the spell is an illegal target when Fuel for the Cause tries to resolve, it won't resolve. You won't proliferate.

2011-06-01 · Wizards of the Coast

You must be able to target another spell in order to cast Fuel for the Cause. You can't just cast it in order to proliferate, and it can't target itself.

2011-06-01 · Wizards of the Coast

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2023-02-04 · Wizards of the Coast

An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023-02-04 · Wizards of the Coast

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023-02-04 · Wizards of the Coast

You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023-02-04 · Wizards of the Coast

To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2023-02-04 · Wizards of the Coast

If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

2023-02-04 · Wizards of the Coast

All printings

Fuel for the Cause, Mirrodin Besieged printing
Mirrodin Besieged
MBS · #25
Common
Tapt's Canadian calculation. How to read these prices
La Boutique Mythique · Condition HP