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Fortunate Few

White

1 printing listed in our catalog, from newest to oldest.

Fortunate Few, Commander 2017 printing
Commander 2017 C17 · No. 4 2017-08-25

Card text

{3}{W}{W}
Sorcery
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
"... Is it over?"
EDHREC rank #20186 Rare Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

4 rulings · in English, source Scryfall

After you choose a nonland permanent, each other player does so in turn order starting from the player whose turn it is. Each player will know the choice made by previous players.

2017-08-25 · Wizards of the Coast

A permanent with indestructible can be chosen this way even though it wouldn’t be destroyed otherwise.

2017-08-25 · Wizards of the Coast

Once Fortunate Few begins resolving, no player may take any actions other than those specified by Fortunate Few until it’s done resolving. Notably, players must act to protect their permanents (such as by activating Kindred Boon) before knowing which permanents will be chosen.

2017-08-25 · Wizards of the Coast

Lands can’t be chosen and won’t be destroyed, even if they have other types (such as an artifact land).

2017-08-25 · Wizards of the Coast

All printings