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Firemantle Mage

Red

1 printing listed in our catalog, from newest to oldest.

Firemantle Mage, Battle for Zendikar printing
Battle for Zendikar BFZ · No. 145 2015-10-02

Card text

{2}{R}
Creature — Human Shaman Ally
Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
2 / 2
Keywords: Rally
"Come on, you twisted things! Don't you want to get acquainted?"
EDHREC rank #18045 Uncommon Not on the Reserved List
Seen in store
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Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

3 rulings · in English, source Scryfall

When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

2015-08-25 · Wizards of the Coast

Multiple instances of menace on the same creature are redundant.

2015-08-25 · Wizards of the Coast

If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.

2015-08-25 · Wizards of the Coast

All printings