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Feed the Machine

1 printing listed on Scryfall, from newest to oldest.

Feed the Machine, Archenemy Schemes printing
Archenemy Schemes OARC · No. 14★ 2010-06-18

Card text

Scheme
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, the player sacrifices two creatures of their choice. If the player chooses others, each of your other opponents sacrifices a creature of their choice.
"Even you have a purpose. Your blood will oil the gears."
Common Not on the Reserved List
Seen in store
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Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ∅ Not legal
Vintage ∅ Not legal
Pauper ∅ Not legal
Commander ∅ Not legal
Oathbreaker ∅ Not legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ∅ Not legal

Official rulings

3 rulings · in English, source Scryfall

The targeted player may choose “self” even if they can’t perform the resulting action. For example, a player targeted with Feed the Machine may choose “self” even if they control no creatures.

2010-06-15 · Wizards of the Coast

The targeted player may choose “others” even if there are no others (because all of their teammates have lost the game, for example), or the archenemy’s other opponents can’t perform the resulting action.

2010-06-15 · Wizards of the Coast

In a Supervillain Rumble game, the targeted player may still choose “others.” Each player who isn’t the active player or the targeted player will thus be affected.

2010-06-15 · Wizards of the Coast

All printings

Feed the Machine, Archenemy Schemes printing
Archenemy Schemes
OARC · #14★
Common
∅ No QC price