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Epicure of Blood

Black

6 printings listed in our catalog, from newest to oldest.

Epicure of Blood, Foundations Jumpstart printing
Foundations Jumpstart J25 · No. 435 2024-11-15

Card text

{4}{B}
Creature — Vampire
Whenever you gain life, each opponent loses 1 life.
4 / 4
"Fleshy, with just a hint of leather. A fine vintage."
EDHREC rank #7055 Common Not on the Reserved List
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The 6 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ✓ Legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ✓ Legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ✓ Legal
Historic ✓ Legal
Timeless ✓ Legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ✓ Legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

4 rulings · in English, source Scryfall

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Epicure of Blood's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2019-07-12 · Wizards of the Coast

In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

2019-07-12 · Wizards of the Coast

The ability of Epicure of Blood triggers just once for each life-gaining event, whether it's 1 life from Impassioned Orator or 4 life from Dawning Angel. If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the ability of Epicure of Blood triggers only once.

2019-07-12 · Wizards of the Coast

In a Two-Headed Giant game, Epicure of Blood's ability causes the opposing team to lose 1 life twice.

2019-07-12 · Wizards of the Coast

All printings