Skip to content
← All sets and all cards

Dual Casting

Red

2 printings listed in our catalog, from newest to oldest.

Dual Casting, The List printing
The List PLST · No. AVR-133 2021-04-24

Card text

{1}{R}
Enchantment — Aura
Enchant creature Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."
Keywords: Enchant
Hours after the Helvault opened, his powers returned twice as strong as before.
EDHREC rank #12957 Rare Not on the Reserved List
Seen in store
Nobody lists it in Quebec right now.

Run a comparison: we query the stores live, it may have arrived this morning.

The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

6 rulings · in English, source Scryfall

The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).

2012-05-01 · Wizards of the Coast

The ability granted by Dual Casting can target (and copy) any instant or sorcery spell you control, not just one with targets.

2012-05-01 · Wizards of the Coast

You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if you sacrifice a 3/3 creature to cast Fling and then copy it with the ability granted by Dual Casting, the copy of Fling will also deal 3 damage to its target.

2012-05-01 · Wizards of the Coast

If the spell being copied has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.

2012-05-01 · Wizards of the Coast

If the spell being copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode(s). You can’t choose different ones.

2012-05-01 · Wizards of the Coast

The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.

2012-05-01 · Wizards of the Coast

All printings