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Diamond City

4 printings listed in our catalog, from newest to oldest.

Diamond City, Fallout printing
Fallout PIP · No. 147 2024-03-08

Card text

Land
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
EDHREC rank #3182 Rare Not on the Reserved List
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The 4 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ∅ Not legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ∅ Not legal
Duel ✓ Legal

Official rulings

6 rulings · in English, source Scryfall

If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.

2024-03-08 · Wizards of the Coast

Shield counters don’t prevent players from sacrificing permanents.

2024-03-08 · Wizards of the Coast

Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent.

2024-03-08 · Wizards of the Coast

“Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal.

2024-03-08 · Wizards of the Coast

A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.

2024-03-08 · Wizards of the Coast

If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.

2024-03-08 · Wizards of the Coast

All printings