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Darksteel Garrison

2 printings listed in our catalog, from newest to oldest.

Darksteel Garrison, The List printing
The List PLST · No. FUT-167 2019-11-07

Card text

{2}
Artifact — Fortification
Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
Keywords: Fortify
EDHREC rank #20308 Rare Not on the Reserved List
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The 2 printings

All, with their prices ↓

Standard ∅ Not legal
Pioneer ∅ Not legal
Modern ✓ Legal
Legacy ✓ Legal
Vintage ✓ Legal
Pauper ∅ Not legal
Commander ✓ Legal
Oathbreaker ✓ Legal
Brawl ∅ Not legal
Historic ∅ Not legal
Timeless ∅ Not legal
Alchemy ∅ Not legal
Explorer ∅ Not legal
Gladiator ∅ Not legal
Penny ✓ Legal
Duel ✓ Legal

Official rulings

4 rulings · in English, source Scryfall

The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.

2007-05-01 · Wizards of the Coast

The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.

2007-05-01 · Wizards of the Coast

Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.

2007-05-01 · Wizards of the Coast

If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.

2007-05-01 · Wizards of the Coast

All printings