1 printing listed in our catalog, from newest to oldest.
Ravnica AllegianceRNA · No. 1632019-01-25
Card text
Creature — Merfolk Wizard
, : This turn, each creature you control enters with an additional +1/+1 counter on it.
, : Move a +1/+1 counter from target creature you control onto another target creature you control.
If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.
2019-01-25 · Wizards of the Coast
If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.
2019-01-25 · Wizards of the Coast
If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.
🍪 Tapt uses cookies and measurement tools to make the site work. With your consent, it also uses optional ones to understand how the site is used and to improve it. Learn more.
Essential cookieKeeps you signed in from one page to the next. Without it, the site does not work.
Always on
Internal audience measurementPages visited, cards searched, approximate city, and an anonymous session token that links your actions for the length of your visit (random, with no name or IP address, erased when you close the tab). Stays with Tapt, never shared. If refused, traffic is still counted but nothing is tied to you.
Third-party toolGoogle Analytics (traffic statistics, shortened IP address). It sets its own cookies and receives data from your visit, sometimes outside Quebec. If refused, nothing is loaded. You can subscribe to the newsletter either way: your address is only sent when you click Subscribe.